Gnomeregan

Upper Levels

 * The Entryway. Once barred by a gate of impenetrable iron during the Second War, the Entryway is the main entrance to the city from Dun Morogh.
 * The Lift. An early triumph of engineering, this lift is able to transport gnomes and vehicles between the Entryway and the Central Levels below.

Residential Districts
The hub of day-to-day life in Gnomeregan, the Residential Districts housed the areas in which most Gnomes lived, studied, shopped, ate and so on.


 * Gearshaft University. Perhaps the most prestigious Engineering education establishment in Azeroth, Gearshaft University counted both Sicco Thermaplugg and Gelbin Mekkatorque amongst its alumni.
 * Gnomish Institute of Tinkering. Dedicated to the more practical applications of science and engineering, G.I.T. counted both Narain Soothfancy and Doctor Weavil amongst its alumni.
 * Sorcerer's Sanctum. A place of study for the more arcane-inclined members of gnomanity, the Sanctum was located amongst the very top levels of Gnomeregan. Branching off the elite District 3, the sanctum was about as close to the mountain peaks as it was possible to get whilst still being in the city. What is it with mages and heights, anyway?

The Hydroponics Bays
The hydroponics bays were a high tech solution to the gnomes' subterranean food source problems. Using redirected sunlight from the mountain peaks above, the technology within the hydroponics bays was used to grow fresh crops including beets.

The Transportation Hub

 * The Clockwerk Run. The Clockwerk Run runs from the Train Depot to the upper section of the Hall of Gears. It has partially collapsed onto itself.
 * The Loading Room. The Loading Room is a section of the Train Depot in Gnomeregan. Here members of S.A.F.E. tend to the Rescued Survivors of Gnomeregan.
 * The Old Dormitory. Located off the Loading Room, the Old Dormitory is now used as a holdout by S.A.F.E. to tend to irradiated survivors.
 * The Train Depot. The Train Depot was a transportation hub before the city's networks were destroyed. The Train Depot leads to the core of the city via the Clockwerk Run tunnel to the west, whilst other tunnels lead up into the Residential Districts above.

The Hall of Gears
The Hall of Gears lies just beyond the Clockwerk Run. It has two levels.
 * Upper Floor. The Hall of Gears' upper floor has two exits: the first, to the southeast, is a dead-end hallway that was under construction/excavation at the time of Gnomeregan's fall. The second exit, to the southwest, leads to the Clean Zone and the Dormitory.
 * Lower Floor. The lower floor has one entrance (on the south, from the Dormitory), and one exit (to the west, a winding tunnel leads to the Launch Bay).

The Hall of Gears was reclaimed by Mekkatorque's forces during Operation: Gnomeregan.

The Clean Zone
The Clean Zone was one of the few areas of the Central Levels not to be irradiated by either of Thermaplugg's weapons.


 * The Holdout. The Holdout lies just beyond the Hall of Gears' upper level. For many years, it was the command centre for the Gnomish forces defending against the Trogg incursion. When Gnomeregan fell, it was the last remaining area where gnomes unaffected by the radiation had a holding. The Holdout also has a few Sparklematic 5200s, which were used to slowly cleanse Gnomeregan piece by piece.
 * The Dormitory. The Dormitory lies just beyond the Clean Zone and the Hall of Gears' upper level. It used to be the living quarters of many of the city's defence forces, but was completely taken over by irradiated troggs during the fall. Thesedays, the Dormitory tends to be the front line for skirmishes between the troggs and S.A.F.E. operations.

Sector 17
The entirety of Sector 17 belonged to High Tinker Gelbin Mekkatorque as his private quarters, preferring to have a practical abode, rather than a fancy one like most of the other Alliance leaders. The network of hallways in sector 17 was a physical representation of Gelbin's creative process: library connected to drafting room connected to simple foundry connected to assembly chamber. Research, imagination, creation, engineering. Sector 17 was also the location of a trap designed to kill Mekkatorque.

Engineering Labs
The Engineering Labs feature two levels with an open lift platform running between. Since the fall of Gnomeregan, numerous leper gnomes and other mechanical contraptions have retained control of the Labs. In the years since Operation: Gnomeregan, it is rumoured that giant spiders have taken up residence in the tunnels near the Labs.


 * Upper Floor. In the northeast corner are the lift to the lower floor and the access tunnel leading up to the Transportation Hub in the Central Levels. In the northwest corner is the hallway that connects to both floors of the Launch Bay.


 * Lower Floor. On the west side is a small tunnel that leads to the main tunnel running between the Launch Bay and Tinkers' Court.

The Arcane Investigatorium
Originally part of the Engineering Labs, the labs in the Investigatorium were adapted for Gnomes who wished to pursue the fusion of their arcane talents with Gnomish technology. Some gnomes even adapted the labs to house living quarters, so that their valuable research time was not wasted journeying back and forth to the upper levels.

The Investigatorium was thought lost during the tunnel collapses of the Trogg invasion, but a recent excavation restored access.

The Nutrient Farms
Responsible for Gnomeregan's large-scale production of gnomite, one of the city's staple food sources, the vast arrays of geothermal steam-heated yeast extraction tanks in the Nutrient Farms are one of the industrial hearts of the city. The heavy industrial nature of the technology in the farms is in stark contrast to the high tech hydroponics bays in the upper levels.

The Launch Bay
Once the home of Gnomeregan's impressive aerial forces, The Launch Bay lies beyond the tunnels leading from the Hall of Gears. It has one upper floor and one lower floor. The Launch bay has been under the control of the leper gnomes and their mechanical contraptions since the fall.
 * Upper Floor. There is a central platform accessible via a ramp from the west side of the upper level. Several flying machines and bombers are still to be found there. The upper floor has two doorways: the eastern one is the aforementioned tunnel from the Hall of Gears; the southeastern leads down ramps to the lower floor.
 * Lower Floor. A tunnel here leads to the Engineering Labs' upper level, whilst another (northwest) leads back to the Launch Bay's lower floor. The only other exit from the lower floor is a tunnel just west of south which leads to the Tinkers' Court. This tunnel features an off-shoot tunnel that enters the west side of the lower floor of the Engineering Labs.

Tinker's Court
The Tinkers' Court, also called High Tinker's Court, is a room beyond beneath even the Launch Bay's and Engineering Labs' lower floors. It used to be a meeting place to the gnomish nation's elected High Tinker and his Court, including Gelbin Mekkatorque and other high tinkers before him. Tinkmaster Overspark was a member of the ruling council.

Since the fall of Gnomeregan, however, the traitor Mekgineer Thermaplugg was rumoured to reside in the Court until finally being eliminated during a G-Team operation.

The Manufactory
Located in the bowels of the lower levels, the Manufactory was a heavy industrial area responsible for creating the bulk of Gnomeregan's mechanised servants and defenders. 

Deep Levels
In contrast to the rest of Gnomeregan's mechanical halls, the Deep Levels are almost exclusively excavated rock with few, if any, technological improvements. The source of most of the Gnomes' metal, the mines of the Deep Levels were largely populated by machines. No recorded expeditions to the Deep Levels have taken place since the fall of Gnomeregan, and their current status is unknown.